Original Idea: Play 10 Doombeasts to win
Gameplan now:
- stall with healing + Concussive Palm
- deal damage using elusives and Doombeasts
- finish with Pack Your Bags / leveled Ahri
Mulligan:
- keep Monastery unless against hard aggro
- Ruination saves the deck vs. Midrange
Cards to also consider:
- Vengeance vs. Pantheon and similar
- Withering Wail vs. aggro
- Sai'Nen Thousand Tails vs. control
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